Means & Ends
Jerry HartmanChapter I: Riffle Selection Controls
R. S. Switch
R. S. Key Glimpse
R. S. Jog Control
R. S. Glimpse
R. S. Bluff Controls
R. S. Throw Forces
Chapter II: A-D Multiple Control
Chapter III: Variety Pack
Push Up Force
Underturn
Underturn Force
The Catch Switch
Swing Slip Cut
Packet Palm
Turnover Glide
Friction Jog
Knuckle Jog
Plunger Top Shift
New Wave Change
Bluff Cull
PART II: ENDS
Chapter I: More With Four
A La Card
Four Downs
PersuACEive
Four For All
One Good Turn
About Face I
About Face II
A Common Mistake
Invisible Cut
Over and Over
Four-gone Delusion III
Overskill II
Chapter II: The Witchcraft of Discoveries
Finders Leapers
Uprising
A Choice Trick
Three-D
Cross-Spell
Drop Stop
Two Strikes
Psychic Backstop
Thought Over
Chapter III: The Discovery of (Sand)Witchcraft
Sandwich To Go
Holy Sandwich
Sandwichmaker
Bread and Butter
Hip Switch
More or Less(or) Optical
Switch On A Switch
Sandwhichever
Changemaker
Search Flight
Caught Red Handed
Change Collectors
Chapter IV: Psychosomagic
Predictable Prediction
Under The Influence
Twocast
Compulsive Thinker
Hickory Dickory Deck
Thinking Spell
Mentalias
Think Twice
Teleapathy
Crossed Thoughts
Thought Thrust
Poker Face-Off
Chapter V: Odd Ends
Unfair Exchange
Post-Hypnotic Card
Descardes I
Descardes II
Halt One Two
Truth Detector
Hope For the Best
1st edition 1973, 1st digital edition 2016, 91 pages.